Quote:
Originally Posted by killtrocity
and COD is responsible for NONE OF THEM
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Infinity Ward (Now basically Respawn) pretty much introduced the mass customization of classes and unlocks along with kill streak awards that you now see dominate a lot of FPS.
Probably one of the biggest innovations along with BF 1942 introducing all the vehicle game play/combat intertwining with the normal FPS combat. Halo came out before it but BF was the first to do it on really a massive scale.
I'd say Return To Castle Wolfenstein is responsible for different classes for people to choose from offering different specalties.