View Full Version : pirate game company remakes Final Fantasy 7....for NES


???
02-29-2008, 05:04 AM
this is just awesome. if i could make this stuff in my bedroom you'd never hear from me again.

http://www.gamesniped.com/2008/02/22/final-fantasy-7-vii-for-the-original-nintendo-nes/

Dead Frequency
02-29-2008, 05:20 AM
weird, i kinda want to play ff7 and ff3. both have pretty epic, interesting stories that you really want to see through. though, three is arguably the best of the entire series.

Trotskilicious
02-29-2008, 05:22 AM
L-A-M-E

???
02-29-2008, 05:25 AM
shut up brendan, everyone knows you like final faggotry

Trotskilicious
02-29-2008, 05:35 AM
6 is the only game in the series that doesn't feel dated or fucking gay as hell. 8 thru 10 are a slow spiral further down the gayness rainbow to arrive at final fantasy 12: not totally gay (even if the shirtless vest wearing teenage boy doesn't help), but it's like playing an MMO by yourself, that is: boring.

And I heard that Final Fantasy 11 is impossible to play by yourself which means the makers don't know how the internet works. Or humanity, for that matter.

Warsaw
02-29-2008, 05:39 AM
http://mog.com/pictures//0000/0000/2806/pictures/40655.jpeg

Dead Frequency
02-29-2008, 05:42 AM
http://mog.com/pictures//0000/0000/2806/pictures/40655.jpeg

this post inspired me to download music from both the residents and critters buggin

Luke de Spa
02-29-2008, 05:45 AM
xii was pretty good i thought

revenant wings is all right too, although i'm not far into it

Trotskilicious
02-29-2008, 07:58 AM
I liked stuff about XII and it wasn't as shitty as 8-10, and Balthazar was a pretty cool character. When I read that he was supposed to be the central figure in the game and the main player character, and Van was added later, I just had to wonder when FF is going to get rid of the goddamn blonde, angsty, emotional, teenage hero.

Isn't anyone sick of that shit yet?

Trotskilicious
02-29-2008, 07:59 AM
I liked Ivalice more than any of the past FF worlds since the super nintendo days, that's for sure. The whole style was nice, but the combat system was kind of weird and...I dunno. I got bored. I couldn't follow the story very well, either.

Caine Walker
02-29-2008, 09:19 AM
Isn't anyone sick of that shit yet?

YES.

this reminds me, actually... i still haven't beaten this goddamn game. i <i>think</i> i'm close to the end. but when i realized just how much stuff i missed, i quit playing it after 3 months SOLID of daily adventure. i should really just get it over with already.

???
02-29-2008, 10:46 AM
are you kidding brendan? 12 was kindof innovative but so so goddamn bland and dull. how can you say you preferred the totally drab, vacuous and one-flavour ivalice when up until FFX all the games had beautifully rendered and extremely imaginative painted backdrops? plus, the worst offenders location-wise were the dungeons: from the miriam shrine, the tomb of the king, the caves; all just vast, mammoth-scale symmetrical emptiness with no kind of structural significance or points of interest. so so fucking boring and unimaginative.

and the puzzles were shit too. clue: "touch the three stones to open the door". "you have solved the puzzle."

12's character design was awesome as usual but the thing that really sucked about this game is that i didn't feel convinced by the party as a team, they had little sense of camaraderie as the characters in 6-10 did. yeah ashe and fran are insanely fucking hot and balthier is a badass james bond type but Basch is the most boring sandal-wearing fucker in any FF to date and vaan/penelo are totally annoying token kiddy types. they only created vaan for the sake of cashing in on Tidus's unwarranted boyband popularity with the teenybopper girl gamers. and the plot was fucking atrocious, terrible supporting characters and villains. the judges were seriously overhyped, they looked scary as fuck but were really a bunch of pansies with little significance to the plot, such poor character development there. plus, who wants to save some boring-ass city in the desert when i could play 6,7,8,9 and save the whole goddamn universe from villains and disasters that actually live up to the hype?

only cool things about 12: the mark-hunting sidequest and the mist chain thing where you could link your limit breaks together; although, everybody becomes utterly dependent on these to beat the bosses so they become about as essential the GF summons were in 8. they're the only thing that does any real damage, and the damage it DOES do almost always kills the bosses immediately, so there was no real point engaging with them in the first place.


horrendous game and a waste of good ashe booty

Caine Walker
02-29-2008, 10:48 AM
ok, it wasn't that bad... :erm:

Trotskilicious
02-29-2008, 10:53 AM
Isle: you need to reset your priorities if you're going to waste 3 paragraphs on a game.

???
02-29-2008, 05:52 PM
yeah well one day i'm gonna be the new head writer/director of final fantasy and i will make it kick ass again, so there

Gish08
02-29-2008, 06:03 PM
Stupid...

Luke de Spa
02-29-2008, 06:11 PM
i never used the quickenings. and you don't need to use the GFs in viii. you don't even need to level in that game

anyway i enjoyed xii's story up until the end – i liked the political setting a lot, but the wheels started falling off when those god things arrived on the scene. square took a good story and basically took a big dump on it

Gish08
02-29-2008, 06:24 PM
i never used the quickenings. and you don't need to use the GFs in viii. you don't even need to level in that game

anyway i enjoyed xii's story up until the end – i liked the political setting a lot, but the wheels started falling off when those god things arrived on the scene. square took a good story and basically took a big dump on it
FFXII sucked. Overhyped, everyone had to wait too long for it, and the story was really bad. Also it feels like a broken MMO.

Mistwalker is the future

jczeroman
02-29-2008, 06:28 PM
I just had to wonder when FF is going to get rid of the goddamn blonde, angsty, emotional, teenage hero.

It almost ruined the game for me honestly. This game was quite good, but if Van would have at least been subdued, it would have been a lot better.

jczeroman
02-29-2008, 06:32 PM
plus, the worst offenders location-wise were the dungeons: from the miriam shrine, the tomb of the king, the caves; all just vast, mammoth-scale symmetrical emptiness with no kind of structural significance or points of interest. so so fucking boring and unimaginative.

I will agree with this in general.

vaan/penelo are totally annoying token kiddy types

Worst characters in FF for a while, true.

horrendous game and a waste of good ashe booty

I have never ever gotten into the whole animated/CGI characters. However Ashe was a fairly "attractive" graphic - but her constant breathing noises and crap were just terrible.

jczeroman
02-29-2008, 06:34 PM
i liked the political setting a lot, but the wheels started falling off when those god things arrived on the scene. square took a good story and basically took a big dump on it

I found the story lacking until the god-things came onboard, and then I was disappointed that more wasn't done with them.

Luke de Spa
02-29-2008, 06:38 PM
what have hype and release date got to do with how good a game is

xii's story was easily the subtlest of any of the FFs i've played, and if its final third hadn't derailed it'd easily be my favourite. as it stands, viii wins out, and it has its fair share of idiocy

???
02-29-2008, 06:46 PM
what have hype and release date got to do with how good a game is

xii's story was easily the subtlest of any of the FFs i've played, and if its final third hadn't derailed it'd easily be my favourite. as it stands, viii wins out, and it has its fair share of idiocy

i have always appreciated XII's attempt at developing a subtle plot based on intrigue rather than the usual oh-shit-time-to-save-the-world melodrama of the other games. but the execution was risible. vayne was one of the most one-dimensional, uninspired villains i have seen in any game to date, final fantasy or otherwise. and as i mentioned before, the judges were very poorly developed characters that earned neither one's sympathy nor one's apathy. the head judge was slightly sympathetic for having to kill the female one but that whole episode just seemed ridiculous to begin with. the script was awful.

also, the game planning in general was just mediocre beyond belief. i found the first two or three hours of the game almost excruciatingly slow, and it didn't pick up much even after that. i had fun hunting down a couple of the marks and dispatching thousands upon thousands of those sandpeople at the oil-rig place, but my god what a complete dirge from start to finish.

Caine Walker
02-29-2008, 06:50 PM
yes!

and with that said, i'm going to invest some time in finishing this stupid game. gah!

???
02-29-2008, 06:53 PM
where did you get up to caine

whats ur toughest mark

Gish08
02-29-2008, 07:07 PM
what have hype and release date got to do with how good a game is

xii's story was easily the subtlest of any of the FFs i've played, and if its final third hadn't derailed it'd easily be my favourite. as it stands, viii wins out, and it has its fair share of idiocy
I like VII best. Sure, the translation was awful, but it's a jrpg. None of them are novels and I liked how FFVII combined its atmosphere/feel with story. Both it and Chrono Trigger are unique in that regard, no other games have ever really had stories (or should I say, experiences) like that.

XII falls apart so bad at the end (as you even admit to) that I can't believe you even bother to defend it. The story sucks and so do the characters. Vaan is literally the worst main character in any Final Fantasy. He does nothing. I have no idea what Square-Enix was thinking.

Hype and release date by themselves have nothing to do with anything usually, but it took over 5 years to get FFXII. All we got was a crappy abandoned story, crappy abandoned gameplay and shitty characters. Totally not worth the wait. Pick up Blue Dragon and Lost Odyssey, you can thank me later.

FFXIII will probably take at least two years to come out. If X-2 and XII are an indication, it's going to suck. Mistwalker bailed me out this gen, thankfully

???
02-29-2008, 07:13 PM
I like VII best. Sure, the translation was awful, but it's a jrpg. None of them are novels and I liked how FFVII combined its atmosphere/feel with story. Both it and Chrono Trigger are unique in that regard, no other games have ever really had stories (or should I say, experiences) like that.



have you even played 6/8/9? those are easily as good as 7. i think 7 is the most popular partly cause it has the most balanced gameplay but the stories in 6/8/9 are just breathtakingly awesome and 8/9 have the best characterisation and scripting of any RPGs to date. i guess it partly depends on how well you can read but the way the dialogue reflects the characters in 8/9 is really compelling. in 7, everyone sounds fairily robotic except for barret who gets his obvious Mr.T lines every five minutes

Luke de Spa
02-29-2008, 07:17 PM
i have always appreciated XII's attempt at developing a subtle plot based on intrigue rather than the usual oh-shit-time-to-save-the-world melodrama of the other games. but the execution was risible. vayne was one of the most one-dimensional, uninspired villains i have seen in any game to date, final fantasy or otherwise. and as i mentioned before, the judges were very poorly developed characters that earned neither one's sympathy nor one's apathy. the head judge was slightly sympathetic for having to kill the female one but that whole episode just seemed ridiculous to begin with. the script was awful.

also, the game planning in general was just mediocre beyond belief. i found the first two or three hours of the game almost excruciatingly slow, and it didn't pick up much even after that. i had fun hunting down a couple of the marks and dispatching thousands upon thousands of those sandpeople at the oil-rig place, but my god what a complete dirge from start to finish.
i found it to be a pretty quick game actually (provided you use the gambit system to its full potential). if you insist on manually inputting all your commands it'd be incredibly tedious, especially given that the game annoyingly makes you backtrack through a number of locations.

i think the problem with vayne and the judges is pretty much to do with a lack of elaboration. i didn't think vayne was one-dimensional (he seemed to have complex motives and was hardly a stock bad guy); he was simply kept at arm's length for the entire game. i thought the judges were there more as the personification of the empire's power/corruption so i wasn't too bothered about them. having said that i almost stopped playing the game early on when "it wasn't me it was my identical twin brother" became central to the plot. fucking stupid

???
02-29-2008, 07:28 PM
i agree with you john. but i think probably the greatest fault in the ps2 generation final fantasies hasn't been so much the experimentation with the next-gen technology and trying to break away from the old format (though i don't think it'll ever be topped) but moreso just the way there has been so much emphasis put on sex appeal rather than gameplay and solid storytelling. clearly square-enix are more interested now in marketing to disaffected teenyboppers rather than veteran rpg fans who actually want a quality game rather than just a ragtag band of sexy misfits to gawp at.

Gish08
02-29-2008, 07:29 PM
have you even played 6/8/9? those are easily as good as 7. i think 7 is the most popular partly cause it has the most balanced gameplay but the stories in 6/8/9 are just breathtakingly awesome and 8/9 have the best characterisation and scripting of any RPGs to date. i guess it partly depends on how well you can read but the way the dialogue reflects the characters in 8/9 is really compelling. in 7, everyone sounds fairily robotic except for barret who gets his obvious Mr.T lines every five minutes

VI is overrated... it's not that great.

VIII does indeed have a good story, it just gets too sappy and romantic at times. Faye Wong makes me cringe. I did love the whole time compression aspect and all, though. There's a million ways to interpret the end of the story because they left it so open which is always fun. The Draw system was too redundant, and oh man, Junction was SO EASY to abuse. FFVIII is like the easiest FF ever.

IX was mediocre.

Luke de Spa
02-29-2008, 07:29 PM
XII falls apart so bad at the end (as you even admit to) that I can't believe you even bother to defend it. The story sucks and so do the characters. Vaan is literally the worst main character in any Final Fantasy. He does nothing. I have no idea what Square-Enix was thinking.
i enjoyed the gameplay and most of the story. why should the ending ruin the rest of it?

vaan wasn't particularly well drawn, but there was a decent amount of development and he was necessary for his connection to the seedier side of rabanastre. penelo was a waste but i liked the rest of the cast.

as a main character i found tidus vastly more irritating.

Hype and release date by themselves have nothing to do with anything usually, but it took over 5 years to get FFXII. All we got was a crappy abandoned story, crappy abandoned gameplay and shitty characters. Totally not worth the wait. Pick up Blue Dragon and Lost Odyssey, you can thank me later.
i wasn't waiting for xii with bated breath or anything. i waited until the price dropped before i bought it

those are on 360 aren't they? i don't own one

???
02-29-2008, 07:31 PM
VI is overrated... it's not that great.

VIII does indeed have a good story, it just gets too sappy and romantic at times. Faye Wong makes me cringe. I did love the whole time compression aspect and all, though. There's a million ways to interpret the end of the story because they left it so open which is always fun.

IX was mediocre.

8 is basically a high school love story but alot of people are partly into ff for the overblown sentimentality. me, for one.

just saying that 6 and 9 are mediocre without backing it up is dumb though. go on, explain, Gish08.

Gish08
02-29-2008, 07:34 PM
Get one. You will not regret it buddy.

As for how you feel about XII, even if you weren't waiting for it, let me post this image to put things in perspective:
http://i26.tinypic.com/2nlssoo.png

It took too long for them to make it because of a bunch of internal problems, and the final result was shit. FFXII is essentially a game that plays itself while you take in the scenery. There is nothing good about this game. It's a pathetic attempt at being an RPG by trying to rip off an MMO -- and failing miserably at it -- while at the same time trying to present a poor excuse for a story with no good characters.

Gish08
02-29-2008, 07:39 PM
8 is basically a high school love story but alot of people are partly into ff for the overblown sentimentality. me, for one.

just saying that 6 and 9 are mediocre without backing it up is dumb though. go on, explain, Gish08.
Only part of the time does it feel like some high school love story. It was executed pretty well, it just got too sappy at times which does hold it back.

VI is overrated by the hardcore fanbase it still has. The battle system is not that great. The story was decent, but I think FF7 outdid it (there are after all a lot of similarities between the two). The pacing was dumb; once you got to the World of Ruin everything got lame.

IX was plagued by a really slllooow battle system and it sadly took away from the enjoyment. The skill system wasn't bad, but the battles themselves were boring. Talk about irony. The story was pretty crappy, and the soundtrack is one of the, if not THE weakest in the series.

Luke de Spa
02-29-2008, 07:39 PM
it doesn't play itself. the player sets the overall party strategy and the game takes care of the tedious repetitious basic tasks. to my mind that's vastly superior to the player having to do both.

anyway this is boring, you keep saying the same things. i found plenty to like; stop telling me what to think

Gish08
02-29-2008, 07:42 PM
XII is so incomplete its not even funny. For instance, the license board. In North America we didn't even get the finished product. The special International edition has the board split up into different classes, if you will, for each character. Softens the blow of the rest of the battle system sucking, and it's better than nothing.

I'm not really telling you what to think, just telling you what *I* think

Luke de Spa
02-29-2008, 07:44 PM
the international edition isn't the "complete" version, it's a fleecing product. like the silver version of zeitgeist

Gish08
02-29-2008, 07:51 PM
No it's definitely as complete as the devs could make it. It's like FFX International. Both are superior to the original. Don't kid yourself.

The changes in the license board alone are significant...

???
02-29-2008, 07:54 PM
VI is overrated by the hardcore fanbase it still has. The battle system is not that great. The story was decent, but I think FF7 outdid it (there are after all a lot of similarities between the two). The pacing was dumb; once you got to the World of Ruin everything got lame.

its not perfect or perhaps as immediately playable by today's standards, 6 does take a long time to really get going. and i agree the battles are kindof tiresome. the story might seem kindof unsure of where it was going (the mix between the old-style fantasy and the steampunky futurist elements always felt like kindof an odd pairing to me) and i think kefka is an overrated villain. BUT, all those things aside, 6 still has basically the deepest gameplay of any FF before or since. in terms of stuff like item/magic collection and customizing your party, i don't think any game has got the balance just right better than 6. there's just so much damn treasure and extra bosses and sidequests to keep you entertained for hours, and the fact that it can be kindof slow going just makes it all the more rewarding when you get there.

IX was plagued by a really slllooow battle system and it sadly took away from the enjoyment. The skill system wasn't bad, but the battles themselves were boring. Talk about irony. The story was pretty crappy, and the soundtrack is one of the, if not THE weakest in the series.

ok, i agree the gameplay was a bit clunky and far too slow (the Trances took far too long to happen and then you couldn't even keep them for the next fight!) but i think 9 really is the most beautiful game ever made. 8 is closer to my heart but 9 is just genius, it has so much warmth and atmosphere and magic to it. all the characters, places, monsters, everything. kuja was a hilarious and tragic villain, queen brahne was a brilliant parody of queen victoria, it was just perfect and had about the same level of depth gameplay-wise as 6 did. but really, how can you say the soundtrack was the worst? my god man! the flutesy intro tune is just fucking haunting, possibly the best tune i've ever heard- if there was one piece of music i wish i'd written, its that. i admit the battle theme was a boring rehash of the FF6 battle theme but the rest was wonderful. the dark piano for kuja's castle and the black mage village song are especially memorable. the story was great because it did have alot of political intrigue and smoke and mirrors as they say, but the adventure itself was just so so well planned, i thought. the game took you where you needed to go but there was always something new and interesting to discover along the way, and i loved the Active Time thing where you could see the other characters doing stuff off-screen. that added SO much to character development. and it just had such a great sense of humour. 9 is an absolute masterpiece and all the main guys at squaresoft have even said its their favourite.

Banana
02-29-2008, 08:01 PM
The OoT 2d remake was much cooler, too bad that one got shutdown.

Gish08
02-29-2008, 08:19 PM
??? - you should play Blue Dragon. It's like Dragon Quest (art style, simplistic nature, etc). meets Chrono Trigger/Cross (non-random battles, character designs) meets old school Final Fantasy.

???
02-29-2008, 08:24 PM
i'll give it a look but honestly outside of FF i mostly despise RPGs. i hate generic anime-style character designs and the whole cutesy look. whenever i see a game like that, i can almost always tell that the gameplay will be nothing special either. there are really only a few notable exceptions to this- chrono being one, i suppose.

Gish08
02-29-2008, 08:26 PM
well chrono trigger character designs take on the same style, they're just 2D.

And the battle system is like a combination of a bunch of FF's and Chrono. It's cool. I think you will like it.

hnibos
02-29-2008, 08:28 PM
i just want to say ff9 has a real warm place in my heart :(

???
02-29-2008, 08:35 PM
i just want to say ff9 has a real warm place in my heart :(

good for you, son.

Gish08
02-29-2008, 08:37 PM
FFVII and VIII were awesome.

Tactics kicked ass, too! Loved that game.

exactlythesame
03-01-2008, 12:19 PM
??? - you should play Blue Dragon. It's like Dragon Quest (art style, simplistic nature, etc). meets Chrono Trigger/Cross (non-random battles, character designs) meets old school Final Fantasy.

hurray for akira toriyama

i never did get into the dragon quest games because they always seemed too awkward for my tastes

i've had my eye on blue dragon for a while now, though, and with this recommendation, i might just have to buy it

Rockin' Cherub
03-01-2008, 02:09 PM
if i could make this stuff in my bedroom you'd never hear from me again.


rpg maker anyone

jczeroman
03-01-2008, 02:16 PM
I like VII best. Sure, the translation was awful, but it's a jrpg. None of them are novels and I liked how FFVII combined its atmosphere/feel with story. Both it and Chrono Trigger are unique in that regard, no other games have ever really had stories (or should I say, experiences) like that.

Yes, this is one of many reasons why these are my two favorite games.

jczeroman
03-01-2008, 02:18 PM
i just want to say ff9 has a real warm place in my heart :(

Why? I could just never get into this game. It is the only one that I found myself playing less and less and eventually just stopping. This is markedly uncharacteristic of me - as I am the type that generally finishes what I start. What do you find good about this game?

hnibos
03-01-2008, 02:51 PM
well my opinion is not very valid as im not a hard core gamer but

i found this game even more enjoyable than ff7. it was awhile ago i played it. i remember i thought the main character was a bad ass. and for w/e reason, i just got so caught up in the storyline, didnt the black mage die or something, its inevitable? vivi! thas his name, and he had kids or something? i remember that almost brought tears to my eye.

i thought the system to learn magic was better than ff7, and far betteer than ff8, albeit it might it seem sort of elementary.

it holds a special place in my heart more because of the time frame i was playing it in my life, rather than the game itself.

JokeyLoki
03-01-2008, 03:00 PM
Why? I could just never get into this game. It is the only one that I found myself playing less and less and eventually just stopping. This is markedly uncharacteristic of me - as I am the type that generally finishes what I start. What do you find good about this game?

It was probably the best ending of any of them... though it's not my overall favorite, 6 was definitely the pinnacle for me.

Mablak
03-01-2008, 04:02 PM
FF9 was pretty good, better than 10 or 12, but uh....

















well,



















you know...























































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???
03-01-2008, 04:52 PM
lol, yeah. the riverdance was ghey as.


colin, seeing as you couldn't be bothered to read my long fanboyish post before, i'll quote it here. these are a couple of reasons why 9 was awesome, so please take them to heart, k:

ok, i agree the gameplay was a bit clunky and far too slow (the Trances took far too long to happen and then you couldn't even keep them for the next fight!) but i think 9 really is the most beautiful game ever made. 8 is closer to my heart but 9 is just genius, it has so much warmth and atmosphere and magic to it. all the characters, places, monsters, everything. kuja was a hilarious and tragic villain, queen brahne was a brilliant parody of queen victoria, it was just perfect and had about the same level of depth gameplay-wise as 6 did. but really, how can you say the soundtrack was the worst? my god man! the flutesy intro tune is just fucking haunting, possibly the best tune i've ever heard- if there was one piece of music i wish i'd written, its that. i admit the battle theme was a boring rehash of the FF6 battle theme but the rest was wonderful. the dark piano for kuja's castle and the black mage village song are especially memorable. the story was great because it did have alot of political intrigue and smoke and mirrors as they say, but the adventure itself was just so so well planned, i thought. the game took you where you needed to go but there was always something new and interesting to discover along the way, and i loved the Active Time thing where you could see the other characters doing stuff off-screen. that added SO much to character development. and it just had such a great sense of humour. 9 is an absolute masterpiece and all the main guys at squaresoft have even said its their favourite.

TuralyonW3
03-01-2008, 05:01 PM
sounds pretty unnecessary

and for the recorded I loved 7 and 10, 12 was ok but ending was lame

saferkefka
03-01-2008, 09:30 PM
oh yay a hacked version of one of the orginal nes ffs....orginal!

Trotskilicious
03-01-2008, 09:33 PM
as a main character i found tidus vastly more irritating.

oh my god talk about a crybaby.

jczeroman
03-02-2008, 11:09 AM
colin, seeing as you couldn't be bothered to read my long fanboyish post before, i'll quote it here. these are a couple of reasons why 9 was awesome, so please take them to heart, k:

I admit, I am a skimmer.

Thanks for the second chance.

Rockin' Cherub
03-02-2008, 11:28 AM
sounds pretty unnecessary

and for the recorded I loved 7 and 10, 12 was ok but ending was lame

you haven't played 6?

spidrr
03-03-2008, 11:04 AM
on the Blue Dragon note, Im a huge FF fan and really appreciate Nobuo Uematsu's composing. Ill save my opinions on each FF, but note my opinion on Blue Dragon.

Im about 5 hours into disc 2, and it's not too bad. The characters are designed by the same dude who did Dragonball Z, and while Im not a fan of Dragonball I find all the characters well designed. The gameplay is very very linear. I havnt yet had the chance to go out on my own and explore difference areas, or really do any side quests, but then again I havnt gotten the airship yet which would allow the majority of this.

The battles are fun, but a bit slow paced. Standard battle command menus. The fun part about the battle system is the classes. Alot like FF5, as well as some others, you have the option to change your class and level up that specific class. You can also equip skills that you gain for each character as you level up your class too which makes for some cool customization.

Alot like Chrono Trigger, you see your enemies on the field, which I prefer tons more than random battles. What I found cool is you have the option to attach skills (gained with leveling up classes) to certain characters that can effect the enemies on the field, such as stun bomb, or barrier which defeats the enemy instantly (but costs 30 mp).

The music is great, but there isnt enough. It seems theres only 2 dungeon themes, one for the more mystical areas and one for the industrial parts. The game spans over 3 DVDs I thought I was going to get more music here. The voice acting is ehh...typical I guess. One of your characters, Marumaru, sounds like a little whiny japanese schoolboy. I wish there was an option to mute his voice alone.

Story is basic...mechanical robots used in an ancient war are being used to attack the world, need to find the dude behind it. blah blah blah.

Its good, so far Id say a solid 7 outta 10. Graphics are really beautiful. Though I find myself trying to rush through this so I can start on Lost Odyssey. But if I didnt like Blue Dragon I would give it up all together.

Rockin' Cherub
03-03-2008, 11:30 AM
the characters in chrono trigger were also designed by the guy who designed the dragonball characters i think

toryama or something

spidrr
03-03-2008, 11:36 AM
the characters in chrono trigger were also designed by the guy who designed the dragonball characters i think

toryama or something

yah, youre right.

Akira Toriyama. also did Dragon Quest characters.

Rockin' Cherub
03-03-2008, 11:39 AM
the characters were childish and silly though. and the i-decide-what-the-hero-thinks-and-says idea sort of failed too.

still an outstanding game, can't argue with that battle system and setting

Shinobi
03-03-2008, 12:50 PM
VII will always be my favourite, the story, cast, side quests and everything was just perfect.

VIII was a nicely stylized game, I liked the settings, especially the architecture of the gardens. There was a high level of customization on the characters which I like. Getting Odin rocked and loved his random approach to battles. There were lots of secret GFs to collect, the card game was fun, and making the weapons was cool.

IX was alright, I dont really have any major complaints. I think it played through well, the graphics were nice and the cast was good. There was something about the skill system that I didn't quite like, I think its the lack of customization of the chars skill sets. On the flip side of that, it was different having to choose different party set ups instead of different magic set ups used by ur 3-4 fav characters etc

X was good, I enjoyed it, but what annoyed me is how they didnt change the lip sync animation from the japanese. Auron rocked. My ultimate game of this was pretty bad ass, my whole sphere grid had been cleared of all values less than 4, and replaced fully with only value 4's, so you can imagine how powerful my chars were :D

X-2 ugh...

XII I thought the graphics were great, and i appreciated the new gameplay features, things like collecting the spers was cool but it SUCKEDDDD and kinda ruined the game how they didn't have their original names (ifrit etc). I found the story to be crap, and eventually i lost interest and haven't even finished it yet, it just didnt have that magic like the others did...

Recently I got the ROMS for Breath of Fire 3 and 4, and Suikoden 1 and 2. I think these are great RPGs, theyve always held a special place with me.

spidrr
03-03-2008, 01:24 PM
Recently I got the ROMS for Breath of Fire 3 and 4, and Suikoden 1 and 2. I think these are great RPGs, theyve always held a special place with me.

speaking of Suikoden 1 and 2, I just sold my two original game discs (no cases) on ebay for $150 :rockon:

spaceboy_psy
03-03-2008, 02:06 PM
That FFVII NES remake looks funking awesome!!! well done that chap.

If this has indeed turned into a "what actually is a good RPG" thread, then I say:

Fallout fallout fallout fallout fallout fallout!!!! Everyone has their doubts about the new one, but 1 and 2 are in my opinion the best RPGS of all time - detailed, clever worlds and stories, great system all round. Marvellous. Just started 2 again as a really-clever but not too likeable junky. Heroes do take drugs. Sometimes...

Rockin' Cherub
03-03-2008, 02:08 PM
yeah what about part 3 has it come out yet

saferkefka
03-03-2008, 06:38 PM
mystic quest was the best final fantasy. i don care what you other fuckers say.

http://www.spoonybard.net/junk/wtf.gif

Tchocky
03-03-2008, 10:03 PM
I've probably played Chrono Trigger more than any other RPG. Terrific story, graphics, characters and music. However, my favorite Square game of all time remains FFVI. It has the best story, music and villain of the series. FFVII has a strong main character in Cloud, but I'd still take Kefka over Sephiroth in a fight any day. Still, VII is a close second. I do love VIII, though the story is kinda goofy at times. IX was okay. X was fun to play, but the characters except for Auron were sub-par. X-2 sucked. My friend borrowed/stole XII, so I haven't finished it yet...one day though.

In terms of world design, though. Secret of Mana and Seiken Densetsu 3 were my personal favorites. Very lush and vibrant, and fun to explore. S.o.M. had a great musical score, too. Combat in those two games was a blast.

Dead Frequency
03-03-2008, 10:43 PM
remember playing as general leo and then kefka kills him

deadaswarhol
03-03-2008, 10:52 PM
i dont like turn-based. what would i like?

i like zelda and .hack and kingdom hearts

spaceboy_psy
03-04-2008, 11:42 AM
yeah what about part 3 has it come out yet

If you mean fallout - then it should be out at the end of this year. I think it's going to be awesome. Not nearly as incredible and innovative as the 1st two were in their time, but today that's pretty impossible to emulate anyway. It will be good fun no matter what

Tchocky
03-04-2008, 07:36 PM
i dont like turn-based. what would i like?

i like zelda and .hack and kingdom hearts

.hack is terrible and KH is kinda kiddish, though Zelda of course rocks.

spaceboy_psy
03-05-2008, 06:17 AM
of course :D

???
03-05-2008, 06:58 AM
i'm getting pretty into this 2005 rpg i recently bought called Stella Deus. its uses the grid-based battle system where you move your characters around like chess pieces and then perform actions. i lament the fact that you can't explore towns, dungeons or non battle areas but the characters and art direction are really cool. and this is probably the first grid-based rpg i've enjoyed, its quite a blast if a little bit slow at times.

christian zombie vampires
03-05-2008, 10:33 AM
you know what i realized recently, the big reason VI and IV trumps VII and chrono trigger is because in VII and chrono trigger, they tried to put the player in the position of the lead protagonist by making the protagonist a very neutral character. it was a neat idea at the time probably, but so much worse and less involving than simply having a bunch of lively developed characters interacting with each other.

christian zombie vampires
03-05-2008, 10:37 AM
also this VII port is pretty lame.

exactlythesame
03-05-2008, 10:41 AM
you know what i realized recently, the big reason VI and IV trumps VII and chrono trigger is because in VII and chrono trigger, they tried to put the player in the position of the lead protagonist by making the protagonist a very neutral character. it was a neat idea at the time probably, but so much worse and less involving than simply having a bunch of lively developed characters interacting with each other.

What are you talking about? Cloud was certainly had his character developed throughout the entire game.

It worked for Chrono Trigger just because the storyline was so incredible regardless. And it made it all the more amazing when Crono actually did something without you telling him to.

Yeah. That game rocks.

christian zombie vampires
03-05-2008, 10:55 AM
cloud was definitely better than crono but still felt less of a character than everyone else, which was awkward since he was the lead. both games are still top notch, it's just i like em a bit less and couldn't put my finger on why until i realized this.

you know what sucked... crono cross.
have there been other RPGs with time travel recently? the concept still has tons and tons of potential.

Phoenix Down
03-05-2008, 12:42 PM
Isle: you need to reset your priorities if you're going to waste 3 paragraphs on a game.

like there aren't games worth of writing whole dissertations on.

spaceboy_psy
03-05-2008, 01:35 PM
cloud was definitely better than crono but still felt less of a character than everyone else, which was awkward since he was the lead. both games are still top notch, it's just i like em a bit less and couldn't put my finger on why until i realized this.

Ahhh, now see here it's just coming down to subjectivity, I think. And I think I have always prefered the blanker canvases to the exaggerated in-your-face leads. Both can work really well of course, but I think to generalise, I prefer the immersion that a Cloud/Link type character allows, it makes it more like your are playing a role, filling the character in with parts of yourself or characteristic creations of your own, rather than just passively watching a story unfold. And I find that more fun, usually.

eg. Tidus walks into a room. He's all happy and smiley and it's sunny and birds are singing and the bees are swinging and he opens a chest and takes its contents and it's all just the way the game works, you want the stuff you take you don't think about it cos what's there to think about, let's just get on with the story, right?

or

Link walks into a room. The old lady greets him with a sarcastic grin and a "Oh, hello you fucktard". Link replies with silence and a blank, cold gaze before stealing her life-savings from the chest behind the bed, picking up her cherished crockerey and rather clumsily trying to lob it at her head, then taking a few pot-shots at her chickens with the old slingshot. Fuckin old slag. That'll learn 'er!

sorry, I've kind of lost my point... where on earth did it go?

[of course, that was a hypothetical zelda scenario. I don't think "you fucktard" would fit as a name in zelda games, would it? But you get the idea. "I'm gay!" is a good one... "Oh I'm so glad to see you, I'm gay!" etc etc etc ^_^ ]

Dead Frequency
03-05-2008, 01:50 PM
Link walks into a room. The old lady greets him with a sarcastic grin and a "Oh, hello you fucktard". Link replies with silence and a blank, cold gaze before stealing her life-savings from the chest behind the bed, picking up her cherished crockerey and rather clumsily trying to lob it at her head, then taking a few pot-shots at her chickens with the old slingshot. Fuckin old slag. That'll learn 'er!

sorry, I've kind of lost my point... where on earth did it go?

[of course, that was a hypothetical zelda scenario. I don't think "you fucktard" would fit as a name in zelda games, would it? But you get the idea. "I'm gay!" is a good one... "Oh I'm so glad to see you, I'm gay!" etc etc etc ^_^ ]

naming link swear words was the best thing about the game

Phoenix Down
03-05-2008, 09:17 PM
my favourites are ff2 (the european version that is. i think it was ffIV in japan) - the one with cecil and kain - ff 7 and ff 10.
i tried to play ff7 again and found it almost impossible to enjoy because of the outdated graphics, let alone ff2, so X really stands out but only in terms of graphics. storywise 2 and 7 are far more intrigueing.
i bought xii but haven't finished it, which says a lot about it. the characters as well as the story are kinda like sp2 compared to sp1 (even if fran is hotter than the old <s>bass player</s> female character)

???
03-05-2008, 09:39 PM
^bullshit bullshit bullshit. ff7 outdated because of graphics? what the hell. how can anyone call the bland 3D polygon shit superior to all those beautifully painted 2D backdrops. that shit is quintessential final fantasy. yeah the characters in 7 look like stickmen with buckets for hands but that's cool. since X, ff got way too glossy and now it just looks like any other 3D game out there. some things don't need to be changed.

Phoenix Down
03-05-2008, 09:47 PM
hehe. i hear you, izzle. have you finally checked out Ico or Shadow of the Colossus?

???
03-06-2008, 02:05 AM
i thought i'd already openly expressed my love for both? i've had them for quite a while now. i think ico might be slightly better because shadow was too easy and a bit one-dimensional gameplay wise.

Dead Frequency
03-06-2008, 02:54 AM
what is a good rpg for the psp?????????????????????????

???
03-06-2008, 03:47 AM
well they've released a bunch of final fantasies for psp recently, i think they're the older ones like 1,2,4 and 5. also FF tactics

aside from that i've only played one called Popolocrois which is fairly standard but has some really nice graphics.

Phoenix Down
03-06-2008, 07:00 AM
i thought i'd already openly expressed my love for both? i've had them for quite a while now. i think ico might be slightly better because shadow was too easy and a bit one-dimensional gameplay wise.

oh yeah you did, i guess. can't recommend those two enough, can you.
i hope that guy seriously works his ass off to finish his next project.